OPEN NOW THROUGH SEPTEMBER 5, 2016
Featuring 70 hand-crafted costumes from the first six blockbuster Star Wars™ films, this exhibition reveals the artists’ creative process—and uncovers the connection between character and costume. George Lucas imagined and created a fantastical world filled with dynamic characters who told the timeless story of the hero’s journey. The costumes shaped the identities of these now famous characters, from the menacing black mask of Darth Vader and the gilded suit of C-3PO, to the lavish royal gowns of Queen Amidala and a bikini worn by Princess Leia when enslaved by Jabba the Hutt. A special presentation for the showing at Discovery Times Square in New York will feature seven additional costumes from the highly anticipated film, Star Wars: The Force Awakens.
Rebel, Jedi, Princess, Queen: Star Wars™ and the Power of Costume was developed by the Smithsonian Institution Traveling Exhibition Service and the Lucas Museum of Narrative Art in consultation with Lucasfilm, Ltd.
EDUCATIONAL MATERIALS COMING SOON!
ONGOING PERMANENT EXHIBITION
Experience the science and splendor of the human body through Plastination, a breakthrough in anatomy invented by trailblazing scientist, Gunther von Hagens. Learn about the human body, its form and function, its vulnerability and potential, and the challenges it faces navigating the 21st century. BODY WORLDS: PULSE is an inspiring, immersive multimedia exhibition about health, wellness, and living to the beat of life in a vibrant, fast-paced city. It is an exhibition unlike any other. Body donors who willed their bodies, after death, for plastination and the education of future generations, act as guides and teachers on this unforgettable journey of discovery. ALIGNS WITH THE COMMON CORE STANDARDS. Recommended for school groups 5th Grade and above.
Rapid Pulse Battle
In this workshop students compete in small groups in a quiz show style fashion to answer questions about the human body. In this fun and collaborative setting students' knowledge is tested on such catergories as the Nervous System, the Skeletal System, fetal and infant development, and how the world around us affects the human body and its health. This workshop is appropriate for grade levels 9-12. This workshop can be scheduled pre or post exhibit visit, but is best suited for post-exhibit.
In this workshop students collaborate to assemble a system of the body. Using graphic images, labels, and information learned in the BODY WORLDS: PULSE exhibit, students will have 10 minutes in small groups to create their assigned system. When completed, students will present their system and its function. With the guidance of workshop leaders, students will engage in a discussion on how their bodies work and how they can keep their bodies healthy. This workshop is appropriate for grade levels 7-8. This workshop can be scheduled pre or post exhibit visit, but is best suited for post-exhibit.
NOW OPEN THROUGH JANUARY 3, 2016
THE HUNGER GAMES: THE EXHIBITION will ignite fans of the blockbuster Hunger Games franchise as never before. Immersive themed environments, hundreds of authentic costumes and props, and highly interactive digital and hands-on experiences will invite visitors to step inside and explore the world of Panem as created by the films. Guests will follow Katniss Everdeen's inspirational journey, from her humble beginnings in District 12 to her emergence as the Mockingjay, sparking curiosity and excitement, as the real-world themes underpinning the stories and the technological wizardry and amazing artistry that carried them to the screen are revealed.
The Hunger Games: The Exhibition Education Package is structured to meet the emerging needs of teachers in response to recently adopted standards and guidelines in science, math, English language arts and technical reading, social studies, and 21st century skills.
The specially designed Educator’s Guide is comprised of Exhibition thought questions and four stand-alone project-based learning modules, including teacher preparation materials, student activities, assessment tools, supporting materials, and additional resources. Each module challenges students to think critically about The Hunger Games, draw on their experiences from the Exhibition, and expand their horizons as they delve deeply into the world of Panem.
Please contact your Sales Agent for materials.
Add on an optional Mobile Guide during your visit to THE HUNGER GAMES: THE EXHIBITION!
For student groups, the mobile guide will present an enhanced narrative while exploring a diverse array of subjects from science and technology, to history and political science, to art and architecture. Panem, as created by Suzanne Collins, is an elaborate but somewhat familiar alternate universe and students will be able to identify parallels between it and their own world. By discussing issues like inequality, institutional oppression and the influence of media and popular culture, students will be invited to think critically and perhaps gain new perspectives not only on Panem, but also aspects of their own world. Students will achieve a better understanding of why Suzanne Collins’s trilogy has become a literary and cinematic phenomenon. The exhibition is aligned with 5 interconnected sets of standards for Grades 7-12: The Common Core English Language Arts & Literacy in History/Social Studies, Science, & Technical Subjects, The Next Generation Science Standards. The National Core Arts Standards, The National Standards for History, The C3 Framework for Social Studies State Standards.